Accessibility in Gaming: Dyslexia

Gaming, either in video, tabletop, or role-playing format, should strive to be all-inclusive. This is sometimes difficult to accomplish, but I believe that doesn’t mean we should give up on trying to accommodate everyone. For some games this means adding shapes in addition to colors, so people with colorblindness can more easily distinguish between like parts. For games like ours, it means making the cards as easy to read as possible, especially for people who have dyslexia.
Continue reading “Gaming Is Reaching Massive New Audiences, But People With Dyslexia Get Overlooked. We Want To Fix That.”